Link to this project’s source files:
https://drive.google.com/file/d/1RZH2bqDQqY2MkDTiilAZKtGd-3qM9L99/view?usp=sharing
Video showcasing basic gameplay from an example game made using the engine:
Using a custom-made engine that incorporates DirectX 11, this project is a step further from making raytracers and rasterizers.
Things included in this game engine:
- Shaders
– Normal Mapping
– Environment Mapping (Reflections & Refractions)
– Fresnel
– Uber shader - -…
- Geometry Shader
- PhysX (physics)
- DirectX
– Sprite Rendering
– Text Rendering
– CPU/GPU Skinning
– Post-Processing Effects
– Particle System
– Shadow Mapping
– …